Food Fight

FOODFIGHT

The kitchen has gone feral. Every snack in the pantry picked a side · now you are the one holding the tray.

A cozy but crunchy grid autobattler roguelike: draft 200+ battling bites, pick from 14 classes, and fight down eight floors of a possessed kitchen.

Coming soon to Steam Early Access · native Linux & Windows · wishlist today, play day one

A fight in progress on the battle grid: snacks firing on cooldowns, boss HP bar ticking down

Your snacks fire on their own cooldowns · you set the lineup, they throw the food.

Every run, a new menu

Pick 1 of 14 classes

Lifesteal chefs, poison chemists, tempo runners, tanky paladins, and more · each with its own kit and passive.

Draft 200+ snacks & relics

Build around spectral picks and upgrade favourites from Bronze all the way to Platinum.

Crack themed crates

Curated shelves, budget bins, and mystery packs where one random roll decides.

Read the floor

Auras curse or bless each level, bosses bring hazards, and the shop is always one door away.

Descend, then climb

Clear eight kitchen floors, then climb debuff ranks for the real challenge · with Steam achievements and Cloud save sync.

Comfort built in

10 languages, colourblind HP tier shapes, adjustable game speed, autosave that survives crashes.

The shop between fights: food offers with prices, sell row, reroll button

The real decisions happen between fights · what to buy, what to upgrade, which risk is worth taking, and which fight to take next.

Shops, crates, and floors that fight back

Spend your winnings on new snacks, relic trinkets, and themed crates · from curated shelves to mystery packs where one random roll decides. Then read the floor: auras curse or bless each level, and every boss brings its own hazard to the grid.

Bronze → Platinum upgrades Mystery crates Floor auras Boss hazards
Floor select: choosing the next fight and its stakes

Pick your next fight · and how much you’re willing to risk for the payout.

Cozy on the outside, crunchy underneath

Ten interface languages, colourblind safe HP tier shapes, adjustable game speed, and an autosave that survives anything, even pulling the plug mid run.

English · Deutsch · Español · Français · हिन्दी · 日本語 · 한국어 · Português · Русский · 简体中文

Reward pick after a cleared fight

Win the fight, pick the spoils, keep descending.

Questions, answered

What kind of game is Food Fight?

A single-player autobattler roguelike. Your snacks fire on their own cooldowns across a grid while you make the real decisions between fights: what to buy, what to upgrade, and which fight to take next.

What platforms does it run on?

Native Linux and Windows desktop on Steam. Mouse and keyboard supported.

When does it release and what does it cost?

Food Fight launches in Steam Early Access, targeting August 2026. Wishlist now to be there on day one; the price is announced at launch.

Is it Steam Deck compatible?

It ships native on Linux and runs on Deck; official Steam Deck verification is pending at Early Access launch.

What is in the Early Access version?

14 classes, 200+ snacks and relics, themed crates, eight kitchen floors with boss hazards, a debuff rank ladder for post-clear challenge, 10 languages, Steam achievements, and Cloud save sync.

Food Fight Steam header capsule: the wordmark over a spread of battling snacks

Coming soon to Steam

Food Fight launches in Early Access for Linux and Windows desktop · targeting August 2026. Wishlist it now and be there on day one.

Wishlisting is the single biggest way to back Midnight Pixel, the one-person studio behind Food Fight: it puts the game in front of more players the day it launches, and Steam emails you the moment it goes live.

Wishlist on Steam

Native Linux · Windows · mouse and keyboard

Food Fight main menu with the in-game logo

The main menu · in-game logo and all.